Issue\Bug Report
Digging » Devlog
Current Issues that need to be resolved:
- The world 'chucking' system needs to be improved, causes small lag when loading in new chucks.
- Object pooling improvements -
- some object settings are not being reset properly
- make it generic to allow for more pooled items instead of only ground tiles.
- Resource pickup's need to deactivate when off screen to prevent them from falling off the map when the chuck in unloaded
- Currently deactivating the physics on the item when it gets too far from the player and reactivating the physics when the player comes back in range.
- Sometimes items are missed when they come back in range and are stuck with physics deactivated
- When teleporting, items fall off the map before deactivating.
- Currently deactivating the physics on the item when it gets too far from the player and reactivating the physics when the player comes back in range.
- Drill tool needs to be revamped
- Better tool graphics and SFX
- Improve the feel, currently It's hard to tell if it's doing anything
- Laser beam tool needs to be revamped
- Make it a constant beam that 'pulses' damage
- Show damage of tiles
- currently the tile just disappears when enough damage has been caused to it. + a little FX particle
- Add new FX to destroyed tiles
- Explosions
- Add screen shake
- Decrease damage based on distance from explosion
- Setting Menu need to be finished.
- Clear saved data
- Adjust volume
- Adjust level settings
- Resource amount
- Max depth
- Max width
- Fix Ground level loading
- It currently just starts the loading process when the scene loads, will need to set it up in batches to allow for a proper loading screen and game start process
- Need to finish the player Death sequence
- Needs a proper death screen with FX and stats
- Calculate and display the penalty
- lose some money
- lose all cargo
- lose some of the simple equipment items (Repair kits, battery chargers, teleporters, and TnT)
- lose some upgrades
- Start back at the surface after death
- Add fall damage
- Add teleporter to equipment items @ $50 000
- Improve all of the shops interfaces
- Sell resources
- No need to sell partial cargo
- Just display the summary of items and how much you will get and give the option to 'Sell All' or 'Exit'
- Tools
- Make it look nicer
- Make the switch from Tools to Equipment more visible; Currently it's a bit confusing and easy to miss that you can even buy Equipment.
- Sell resources
- Audio\Background music
- Need to fix the playlist, it's not playing the entire list, only the first song in the list.
Get Digging
Digging
Blast the ground to mine your fortune
Status | In development |
Author | mibo |
Genre | Adventure |
Tags | Exploration, mining |
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